Graduate Student Symposium
"Extractives and GIS: Solar Panel Fields and Forest Loss in Massachusetts/ Uganda-Tanga Crude Oil Pipeline Potential Impact" Click here to access the Zoom link John Rogan - Professor at […]
"Extractives and GIS: Solar Panel Fields and Forest Loss in Massachusetts/ Uganda-Tanga Crude Oil Pipeline Potential Impact" Click here to access the Zoom link John Rogan - Professor at […]
Once the realm of science fiction fantasy, the prospect of huge machines being lowered onto fragile deep seabed ecosystems to mine for metals is now only two years away from becoming reality. Coumans’s presentation sets out the historical roots of this expansion of extractivism at a time of acute concern about ocean health, biodiversity loss […]
In the 21st century, American art museums are facing new challenges that demand significant institutional change. To ensure ongoing relevance, museums are being asked to be more responsive to, and reflective of, their immediate communities. The Fitchburg Art Museum (FAM) in Fitchburg, Massachusetts has become a leader in this work. Director and Clark University alumnus […]
South American scholars and activists have proposed buen vivir and post-extractivism as utopian paradigms of alternative nature/society relationships rooted in indigenous knowledges. This talk reassesses and modifies these abstract concepts, proposing the idea of Buen sobrevivir, or “good survival”, as a radical, prefigurative politics grown out of communitarian feminist, post-extractivist praxis by Lenca women and their […]
Image courtesy of Stephen DiRado Frank Armstrong is an important American landscape photographer whose work over six decades has revealed aspects of the American character by focusing on interactions […]
Games, dev-jams, streams, and the culture surrounding them allow people to connect through formative and compelling shared experiences. In fact, over the past two years of unprecedented isolation, video games […]
Ashlyn Sparrow Games are the largest cultural and entertainment forms of our time. Pre-Covid, thousands of players would gather in parks to play Pokemon Go or in large stadiums to see international teams play a game of League of Legends. These numbers have continued to grow with games like Animal Crossing: New Horizon, selling […]
Seward, Alaska 2015 by Frank Armstrong We regret to announce that this event has been canceled due to unexpected circumstances. Fitchburg Art Museum hopes to reschedule the conversation café […]
Screenshot of "Cloud Theory," a game (in development) by Colleen Macklin Climate change, pandemics, political polarization, systemic racism, and capitalism run amok! If there’s anything that marks the 2020s, it’s a sense that life on the planet is increasingly under attack. Games –particularly video games – have explored these apocalyptic themes, often putting players […]
In this talk, which is written as a love letter, Professor TreaAndrea M. Russworm (she/her) from the University of Massachusetts, Amherst examines different modalities of Black cultural life—hip hop, Blaxploitation film, popular fiction, and simulation games—as spatial-speculative tools for playing in a broken world. What can Black speculative thinking teach us about navigating the […]
This talk by Whitney (Whit) Pow (they/them) of New York University situates today’s queer and trans games movement within the histories, contributions, and politics of queer and trans people and people of color from the 1970s to the present. How might we re-think and re-imagine the radical potentiality of video games by centering game studies […]
Join Clark’s LGBTQ+ Alumni Association for a special virtual Q&A event celebrating the publication of Psychology Professor Abbie Goldberg’s important upcoming book, “LGBTQ Family Building: A Guide for Prospective Parents.”