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Celebrating Visual Arts at Clark (Part III)

Throughout the 2021/22 academic year (in three consecutive exhibitions), the Schiltkamp Gallery/Traina Center for the Arts will showcase the work of the many innovative visual arts faculty at Clark, while […]

Asian/American Gaming: Techno-Orientalism, Open World Empire, and The Race Card

Since the Nintendo Entertainment System in 1985, Asia has remained the center of video game hardware manufacturing (China and Southeast Asia), the center of game innovation and the birthplace of most game genres (Japan), and the largest reliable resource of consumers (nearly half of game players reside in Asia). Game scholars Tara Fickle (University of […]